#pragma once
#include <windows.h>
#include <iostream> 
#include <iomanip>
#include <vector>
#include <queue>
#include <mutex>  //for thread lock
using namespace std;

#define MAX_SIZE 1024

typedef struct QUEUE_FILE
{
	wstring oldFile;
	wstring newFile;
	//CHAR folderName[1024];
	DWORD action;
}QUEUE_FILE;